Addons For Heroes Of The Storm

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Some players are asking for settings for worse graphics in Heroes of the Storm for better performance.

Skyrim skimpy armor mod. I love you UI! Its very simple and effective. I'm going to play with that add on later tonight actually! Personally, from my own experiences (Raided casually as resto in the later BC raids and all of WoTLK till ToC) i prefer Grid and Clique for healing - although i have only ever tried Healbot and the standard UI.

The game stores settings in files named 'Variables.txt' stored within the documents folder of the game. In Windows, it would be:
C:UsersAhliDocumentsHeroes of the StormVariables.txt


Here are the two worst that I can currently create:

Download Settings for black terrain and worst sound quality.
You will see everything on the ground as usual. Just the ground is black.
But it might be more difficult or near impossible to see stealth heroes like Nova, Zeratul and Valeera.


Download Settings for solid square terrain and worst sound quality.
Spotting cloaked heroes might be more difficult that on usual low settings (image below shows how the usual low settings look like).




Download Settings for default low graphic and sound settings as creatable in in-game options.
No tricks were applied to this one. These are settings I would recommend to try, if you want more performance. You can see in the screenshots that the performance difference is low. However, reducing the sound quality might grant you a few more FPS in team fights (settings to tweak can be found below).

Rename the file to Variables.txt and use it instead of your usual one. It is recommended that you rename your existing Variables.txt as backup. The game will use the file that has the exact file name, so you can just rename it to 'Variables backup.txt'.
To uninstall, simply remove the 'Variables.txt' file. The game will create a new one with your default settings when launched.
Please note that you should not edit the files while the game is running as the game overrides the files when it is closing. So, only edit the file while the game is closed.

Ground Terrain Tweaks for above files:
Default low ground textures:
TerrainTextureHiResCacheSize=8 TerrainTextureLowResCacheSize=40 TerrainTextureSize=480
You can lower the TerrainTextureSize to make the ground texture resolution more washed out. For example, 120 would still look ok, but it might make spotting invisible heroes a bit harder due to the blurriness of the terrain texture.
TerrainTextureHiResCacheSize=55 TerrainTextureLowResCacheSize=55 TerrainTextureSize=1
You can even reduce the cache size, if you don't zoom out as an observer. 40 for both CacheSize settings would work for players.
TerrainTextureHiResCacheSize=0
TerrainTextureLowResCacheSize=0 TerrainTextureSize=1
This disabled the cache and makes all ground textures become black. Other objects and splats indicating spells are still visible.
However, I assume it might be near impossible to spot cloaked heroes.

Sound Quality Tweaks:

SoundSampleRate=8000

Very low sound quality:
SoundSampleRate=11025

SoundSampleRate=22050






Download above Settings.

Extreme shadow resolution:
shadowmapsize=4096
Shadows of trees on Cursed Hollow might flicker on your screen when they move in the wind. This resolution setting makes them more stable at the cost of some performance. You can even go as high as 8192, if you desire (16384 will crash the game).
Default shadow resolution:
shadowmapsize=2048
If you reduce this setting, stripes may appear across the screen or shadows become big moving dots that will distract you.



Capping FPS:
You might want to reduce heat and noise of your computer while running heroes. The FPS can be capped via the two settings, too.
Approximate default FPS caps:
frameratecap=512
frameratecapGlue=60
The home screens outside a match are capped at 60 FPS. During a match, the game is capped at 512 FPS which are difficult to achieve.
If you have a laptop, you might want to reduce the framerates a bit to keep the temperature and fan noise levels low. These settings would cap the menus at 30 FPS (instead of default 60) and the FPS during a match at 60 as this is usually the refresh rate of a monitor. You can alter these settings as you like. Do reset the caps, you can simply delete the lines from the Variables.txt.

Further Settings in the game's Options that may impact your FPS:
  • Sound Channels: This equals the amount of sounds that are audible at the same time. Set it to 32 for maximum performance. The game uses priorities for sounds, so you will still hear all important sounds.
  • Sound Reverb: Enabling reverb adds a small echo to sounds enhancing the sound experience. However, this costs a lot of CPU power.
  • Headphone Mode: I expect this to eat some CPU time, too. But it is not a no-brainer to disable, so test it with and without and decide if you want this feature or not. If you are not sure, try disabling it for maximum performance.
  • Ambient Sounds: Usually, you do not need to hear the sound of the map like birds, etc.
  • Music: Do you need music playing?
  • Error Sounds: Disable this unless you would like to hear an error sound when an ability is on cooldown.
  • Voices: You don't really need to hear the heroes talking. However, this also mutes the taunts.
  • Reduce Mouse Lag: Enabling this might eat a lot of FPS. Disabling this could mean that the mouse pointer position is slightly delayed. I would only enable this, when you have enough FPS that you worry about your input latency.
  • Mature Language Filter: If enabled, all text displayed are checked for foul words. The impact might be low, though. I noticed that this can eat quite a few FPS in my observer interface AhliObs as it adds a lot of text to the UI. If reading mature languages is no problem for you, you can disable this filter.

Higher than Extreme Settings:


TerrainTextureHiResCacheSize=80
TerrainTextureLowResCacheSize=80
TerrainTextureSize=1024
Extreme sets the texture size to 720. But the ground textures themselves have natively 1024 pixels. Thus, extreme is not using the full texture quality.
Larger textures mean higher cache demands to avoid FPS loss. With the 2018 gameplay update, Blizzard optimized the cache sizes (for a hypothetical map without hidden terrain cells), so changing these will not benefit in a large FPS difference for observers anymore. Before that update, the difference was huge.
shadowmapsize=4096
Extreme sets the shadow pixel resolution to 2048. Doubling that value grants better shadows. You could double that value again, but there is no visual quality improvement. But you pretty much only see it on Cursed Hollow when the trees move in the wind. So, the visual gain is low at some FPS costs.
Extreme+ Sound settings:
High sound settings set max sound channels to 64. But you can raise that via the options to 128 if you so desire.
The default sound re-sampling interpolation method used is LINEAR. The hidden ones are CUBIC and SPLINE. Spline seems to be the one with the best quality. I do not know how its CPU impact is or if the sound quality really became better, though.